Just go into
Help > System Info before you do anything else, that’s it.
Unbelievable but this works 100% of the time on my current rig running Photoshop CS5 on Windows 7 with an ATI x1300 Pro graphics card (yeah yeah it’s far from a graphics superstar but honestly it does everything I need, including Photoshop 3D mode just fine thank you 🙂
Anyway, the area under
Edit > Preferences > Performance > GPU Settings > Detected Video Card would always come up blank. This was absolutely driving me nuts because I want all the 3D mode stuff that only comes when Photoshop is happy with your OpenGL bits.
There are several forum posts about Photoshop being sensitive to what your video card spits out when PS does an OpenGL “capability scan”. Sure is cool to have such an easy fix… found it totally by chance. Obviously it would be nice if Adobe could find it in their hearts to run the video detect code through the System Info code but I’m sure they’ve got a ton of bigger fish to fry.
[Update: 01 Feb 2011] Photoshop CS5 on the Mac side has no such issues recognizing this card.
[Update: 04 May 2011] Photoshop CS5 64bit on Win7 seems to find the card straight away, nice. **Note: I had to install the ATI Catalyst drivers, the default Windows WDDM drivers didn’t provide the right kind of OpenGL support… for this old card Catalyst v10.2 seems to be the “legacy” cutoff point.
More keywords for Google to bring home other wayward souls: Photoshop, CS5, No Detected Video Card, Enable OpenGL Drawing, Enable Graphics Hardware Acceleration is unavailable, GPU Settings
Just too dang good to relegate to a simple Delicious bookmark !
i was having a heck of a time trying to get “net use * http://myhost.com” type WebDAV client mounts to connect… all that would ever work would be http://localhost … nothing i tried would connect to my WAN ip… always something like “System error 5… access is denied”… then i thought, ah what the heck, gotta google it… and sure enough… loaded the trial of WebDrive from South River Technologies simple little gui popped up, hit ok and two seconds later i was sitting on a W: drive in explorer… Right Mouse > New > Text Document worked, so i had write capability… obviously i had to twiddle some bits on the IIS end too but that was mainly just a matter following any typical IIS WebDAV walkthrough guide… cool, $60 for a one off license is reasonable…oh yeah, it’ll also map a drive letter to an FTP Server, Amazon S3 and SharePoint… i leave you with… ahhhhh yes the logo
UPDATE: plain vanilla “net use…” command worked straight away from an XP machine at work… so the security bits somehow weren’t lined up to let me be a WebDAV client on the Windows 7 instance i was testing with as my WebDAV IIS host… moving along…nothing to see here 😉
UPDATE 2: still gotta hand it to WebDrive… plain vanilla “net use” mounted WebDAV drives are running through Microsoft’s “WebDAV redirector” layer (aka the “WebClient” NT Service)… and it does work for small files, but large files (e.g. 250MB) tend to go off in lala land while doing the transfer (i.e. progress bar was useless) and failed consistently… WebDrive has a much more robust caching/chunky upload facility with a slick UI that shows actual progress bar… it did still fail after multiple attempts of my big test file so i had to split up into smaller chunks (e.g. 30MB) but the progress visibility WebDrive provides along with automatic retries is definitely worth something.
ok i know it’s been around for ages apparently… but man that’s awesome anybody do a hard drive cage in the "technic" rivit oriented pieces yet? 🙂 highlights:
- it actually "knows" when you put two technic "i-beams" together on a rivet pivot point… it’ll rotate them in 3D so you can line things up with true geometry!
- it adds up the whole parts list and gives you a total price to physically manifest your creation <nifty>
- people can & are publishing their custom designs
- it copies multi-part "bundles" and flips/rotates them easily to construct symmetric objects quickly
Here’s the basic pieces I plugged together:
EdCast (formerly “OddCast”) comes in various implementations, one of which is a WinAmp plugin that sends your current song to a ShoutCast (or IceCast) server: http://www.oddsock.org/tools/edcast/
- MediaMonkey supports WinAmp API plugins which provides an excellent pool to draw nifty add-ons from
ShoutCast DNAS (Distributed Network Audio Server) – streams the audio out to clients: http://www.shoutcast.com/download-files
- I chose the EdCast plugin versus ShoutCast’s own plugin because EdCast got the song name and artist to come through Media Monkey and ShoutCast’s plugin has a known issue that this feature only works with WinAmp
- Drop the EdCast plugin into Program FilesMediaMonkeyPlugins
- Fire up your Monkey and get some tunes rolling
- Then in Monkey > Tools > Options > Player > DSP Plugins > edcast DSP…
- Click on the meter in the middle of the dialog to turn on the
- Hit “Add Encoder” and then right click the entry to configure for MP3 and
localhost, change password to what you want
- Personalize your stream on the YP Settings
- Now install the ShoutCast server and fire that up
- Cruise through the config file via the menu option in that GUI… it’s very self explanatory and all the defaults are good… probably just have to make sure you get the password lined up with what you put in the plugin config
- Then just browse to http://yourserveraddress:8000/listen.pls from another machine and it’ll fire up your local media player (if you’ve got .pls associated of course)
- There’s some interesting stuff kicked out as a default web page if you browse to http://yourserveraddress:8000… including an admin page where you can monitor listeners, etc.
- The default DNAS config automatically publishes you to the global ShoutCast directory (so you might want to watch your intake from that vector victor 🙂
- PS- The main reason I did this was so I could listen to my tunez at work w/minimal effort 🙂